This is the new Amazon CloudFormation Template Reference Guide. Please update your bookmarks and links. For help getting started with CloudFormation, see the Amazon CloudFormation User Guide.
AWS::GameLiftStreams::StreamGroup LocationConfiguration
Configuration settings that define a stream group's stream capacity for a location. When configuring a location for the first time, you must specify a numeric value for at least one of the two capacity types.
Syntax
To declare this entity in your Amazon CloudFormation template, use the following syntax:
JSON
{ "AlwaysOnCapacity" :Integer, "LocationName" :String, "OnDemandCapacity" :Integer}
YAML
AlwaysOnCapacity:IntegerLocationName:StringOnDemandCapacity:Integer
Properties
AlwaysOnCapacity-
This setting, if non-zero, indicates minimum streaming capacity which is allocated to you and is never released back to the service. You pay for this base level of capacity at all times, whether used or idle.
Required: No
Type: Integer
Minimum:
0Update requires: No interruption
LocationName-
A location's name. For example,
us-east-1. For a complete list of locations that Amazon GameLift Streams supports, refer to Regions, quotas, and limitations in the Amazon GameLift Streams Developer Guide.Required: Yes
Type: String
Pattern:
^[a-zA-Z0-9-]+$Minimum:
1Maximum:
20Update requires: No interruption
OnDemandCapacity-
This field is deprecated. Use MaximumCapacity instead. This parameter is ignored when MaximumCapacity is specified.
The streaming capacity that Amazon GameLift Streams can allocate in response to stream requests, and then de-allocate when the session has terminated. This offers a cost control measure at the expense of a greater startup time (typically under 5 minutes). Default is 0 when you create a stream group or add a location.
Required: No
Type: Integer
Minimum:
0Update requires: No interruption