FleetAttributes
Describes a Amazon GameLift fleet of game hosting resources.
Related actions
Contents
Note
In the following list, the required parameters are described first.
- AnywhereConfiguration
-
Amazon GameLift Anywhere configuration options for your Anywhere fleets.
Type: AnywhereConfiguration object
Required: No
- BuildArn
-
The Amazon Resource Name (ARN) associated with the Amazon GameLift build resource that is deployed on instances in this fleet. In a GameLift build ARN, the resource ID matches the
BuildId
value.Type: String
Pattern:
^arn:.*:build\/build-\S+
Required: No
- BuildId
-
A unique identifier for the build resource that is deployed on instances in this fleet.
Type: String
Pattern:
^build-\S+
Required: No
- CertificateConfiguration
-
Determines whether a TLS/SSL certificate is generated for a fleet. This feature must be enabled when creating the fleet. All instances in a fleet share the same certificate. The certificate can be retrieved by calling the Amazon GameLift Server SDK operation
GetInstanceCertificate
.Type: CertificateConfiguration object
Required: No
- ComputeType
-
The type of compute resource used to host your game servers. You can use your own compute resources with Amazon GameLift Anywhere or use Amazon EC2 instances with managed Amazon GameLift.
Type: String
Valid Values:
EC2 | ANYWHERE
Required: No
- CreationTime
-
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example
"1469498468.057"
).Type: Timestamp
Required: No
- Description
-
A human-readable description of the fleet.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 1024.
Required: No
- FleetArn
-
The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is
arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
. In a GameLift fleet ARN, the resource ID matches theFleetId
value.Type: String
Pattern:
^arn:.*:fleet\/fleet-\S+
Required: No
- FleetId
-
A unique identifier for the fleet.
Type: String
Pattern:
^fleet-\S+
Required: No
- FleetType
-
Indicates whether to use On-Demand or Spot instances for this fleet. By default, this property is set to
ON_DEMAND
. Learn more about when to use On-Demand versus Spot Instances. This property cannot be changed after the fleet is created.Type: String
Valid Values:
ON_DEMAND | SPOT
Required: No
- InstanceRoleArn
-
A unique identifier for an IAM role that manages access to your Amazon services. With an instance role ARN set, any application that runs on an instance in this fleet can assume the role, including install scripts, server processes, and daemons (background processes). Create a role or look up a role's ARN by using the IAM dashboard
in the Amazon Web Services Management Console. Learn more about using on-box credentials for your game servers at Access external resources from a game server. Type: String
Length Constraints: Minimum length of 1.
Required: No
- InstanceType
-
The Amazon EC2 instance type that determines the computing resources of each instance in the fleet. Instance type defines the CPU, memory, storage, and networking capacity. See Amazon Elastic Compute Cloud Instance Types
for detailed descriptions. Type: String
Valid Values:
t2.micro | t2.small | t2.medium | t2.large | c3.large | c3.xlarge | c3.2xlarge | c3.4xlarge | c3.8xlarge | c4.large | c4.xlarge | c4.2xlarge | c4.4xlarge | c4.8xlarge | c5.large | c5.xlarge | c5.2xlarge | c5.4xlarge | c5.9xlarge | c5.12xlarge | c5.18xlarge | c5.24xlarge | c5a.large | c5a.xlarge | c5a.2xlarge | c5a.4xlarge | c5a.8xlarge | c5a.12xlarge | c5a.16xlarge | c5a.24xlarge | r3.large | r3.xlarge | r3.2xlarge | r3.4xlarge | r3.8xlarge | r4.large | r4.xlarge | r4.2xlarge | r4.4xlarge | r4.8xlarge | r4.16xlarge | r5.large | r5.xlarge | r5.2xlarge | r5.4xlarge | r5.8xlarge | r5.12xlarge | r5.16xlarge | r5.24xlarge | r5a.large | r5a.xlarge | r5a.2xlarge | r5a.4xlarge | r5a.8xlarge | r5a.12xlarge | r5a.16xlarge | r5a.24xlarge | m3.medium | m3.large | m3.xlarge | m3.2xlarge | m4.large | m4.xlarge | m4.2xlarge | m4.4xlarge | m4.10xlarge | m5.large | m5.xlarge | m5.2xlarge | m5.4xlarge | m5.8xlarge | m5.12xlarge | m5.16xlarge | m5.24xlarge | m5a.large | m5a.xlarge | m5a.2xlarge | m5a.4xlarge | m5a.8xlarge | m5a.12xlarge | m5a.16xlarge | m5a.24xlarge | c5d.large | c5d.xlarge | c5d.2xlarge | c5d.4xlarge | c5d.9xlarge | c5d.12xlarge | c5d.18xlarge | c5d.24xlarge | c6a.large | c6a.xlarge | c6a.2xlarge | c6a.4xlarge | c6a.8xlarge | c6a.12xlarge | c6a.16xlarge | c6a.24xlarge | c6i.large | c6i.xlarge | c6i.2xlarge | c6i.4xlarge | c6i.8xlarge | c6i.12xlarge | c6i.16xlarge | c6i.24xlarge | r5d.large | r5d.xlarge | r5d.2xlarge | r5d.4xlarge | r5d.8xlarge | r5d.12xlarge | r5d.16xlarge | r5d.24xlarge
Required: No
- LogPaths
-
This parameter is no longer used. Game session log paths are now defined using the Amazon GameLift server API
ProcessReady()
logParameters
. See more information in the Server API Reference.Type: Array of strings
Length Constraints: Minimum length of 1. Maximum length of 1024.
Required: No
- MetricGroups
-
Name of a metric group that metrics for this fleet are added to. In Amazon CloudWatch, you can view aggregated metrics for fleets that are in a metric group. A fleet can be included in only one metric group at a time.
Type: Array of strings
Array Members: Maximum number of 1 item.
Length Constraints: Minimum length of 1. Maximum length of 255.
Required: No
- Name
-
A descriptive label that is associated with a fleet. Fleet names do not need to be unique.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 1024.
Required: No
- NewGameSessionProtectionPolicy
-
The type of game session protection to set on all new instances that are started in the fleet.
-
NoProtection -- The game session can be terminated during a scale-down event.
-
FullProtection -- If the game session is in an
ACTIVE
status, it cannot be terminated during a scale-down event.
Type: String
Valid Values:
NoProtection | FullProtection
Required: No
-
- OperatingSystem
-
The operating system of the fleet's computing resources. A fleet's operating system is determined by the OS of the build or script that is deployed on this fleet.
Type: String
Valid Values:
WINDOWS_2012 | AMAZON_LINUX | AMAZON_LINUX_2 | WINDOWS_2016
Required: No
- ResourceCreationLimitPolicy
-
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
The policy is evaluated when a player tries to create a new game session. On receiving a
CreateGameSession
request, Amazon GameLift checks that the player (identified byCreatorId
) has created fewer than game session limit in the specified time period.Type: ResourceCreationLimitPolicy object
Required: No
- ScriptArn
-
The Amazon Resource Name (ARN) associated with the GameLift script resource that is deployed on instances in this fleet. In a GameLift script ARN, the resource ID matches the
ScriptId
value.Type: String
Pattern:
^arn:.*:script\/script-\S+
Required: No
- ScriptId
-
A unique identifier for the Realtime script resource that is deployed on instances in this fleet.
Type: String
Pattern:
^script-\S+
Required: No
- ServerLaunchParameters
-
This parameter is no longer used. Server launch parameters are now defined using the fleet's runtime configuration . Requests that use this parameter instead continue to be valid.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 1024.
Pattern:
[A-Za-z0-9_:.+\/\\\- =@;{},?'\[\]"]+
Required: No
- ServerLaunchPath
-
This parameter is no longer used. Server launch paths are now defined using the fleet's RuntimeConfiguration . Requests that use this parameter instead continue to be valid.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 1024.
Pattern:
[A-Za-z0-9_:.+\/\\\- ]+
Required: No
- Status
-
Current status of the fleet. Possible fleet statuses include the following:
-
NEW -- A new fleet has been defined and desired instances is set to 1.
-
DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- Amazon GameLift is setting up the new fleet, creating new instances with the game build or Realtime script and starting server processes.
-
ACTIVE -- Hosts can now accept game sessions.
-
ERROR -- An error occurred when downloading, validating, building, or activating the fleet.
-
DELETING -- Hosts are responding to a delete fleet request.
-
TERMINATED -- The fleet no longer exists.
Type: String
Valid Values:
NEW | DOWNLOADING | VALIDATING | BUILDING | ACTIVATING | ACTIVE | DELETING | ERROR | TERMINATED | NOT_FOUND
Required: No
-
- StoppedActions
-
A list of fleet activity that has been suspended using StopFleetActions . This includes fleet auto-scaling.
Type: Array of strings
Array Members: Fixed number of 1 item.
Valid Values:
AUTO_SCALING
Required: No
- TerminationTime
-
A time stamp indicating when this data object was terminated. Format is a number expressed in Unix time as milliseconds (for example
"1469498468.057"
).Type: Timestamp
Required: No
See Also
For more information about using this API in one of the language-specific Amazon SDKs, see the following: