GetComputeAuthToken
Requests an authentication token from Amazon GameLift for a registered compute in an Anywhere
fleet. The game servers that are running on the compute use this token to authenticate
with the Amazon GameLift service. Each server process must provide a valid authentication token
in its call to the Amazon GameLift server SDK action InitSDK()
.
Authentication tokens are valid for a limited time span. Use a mechanism to regularly request a fresh authentication token before the current token expires.
Learn more
-
Server SDK reference guides (for version 5.x)
Request Syntax
{
"ComputeName": "string
",
"FleetId": "string
"
}
Request Parameters
For information about the parameters that are common to all actions, see Common Parameters.
The request accepts the following data in JSON format.
Note
In the following list, the required parameters are described first.
- ComputeName
-
The name of the compute resource you are requesting the authentication token for.
Type: String
Length Constraints: Maximum length of 1024.
Pattern:
[a-zA-Z0-9\-]+|^arn:.*:compute\/[a-zA-Z0-9\-]+
Required: Yes
- FleetId
-
A unique identifier for the fleet that the compute is registered to.
Type: String
Pattern:
^fleet-\S+|^arn:.*:fleet\/fleet-\S+
Required: Yes
Response Syntax
{
"AuthToken": "string",
"ComputeArn": "string",
"ComputeName": "string",
"ExpirationTimestamp": number,
"FleetArn": "string",
"FleetId": "string"
}
Response Elements
If the action is successful, the service sends back an HTTP 200 response.
The following data is returned in JSON format by the service.
- AuthToken
-
A valid temporary authentication token.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 64.
Pattern:
^[a-zA-Z0-9\-]+
- ComputeArn
-
The Amazon Resource Name (ARN) that is assigned to an Amazon GameLift compute resource and uniquely identifies it. ARNs are unique across all Regions. Format is
arn:aws:gamelift:<region>::compute/compute-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
.Type: String
Length Constraints: Maximum length of 1024.
Pattern:
^arn:.*:compute\/[a-zA-Z0-9\-]+
- ComputeName
-
The name of the compute resource that the authentication token is issued to.
Type: String
Length Constraints: Maximum length of 1024.
Pattern:
[a-zA-Z0-9\-]+|^arn:.*:compute\/[a-zA-Z0-9\-]+
- ExpirationTimestamp
-
The amount of time until the authentication token is no longer valid.
Type: Timestamp
- FleetArn
-
The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is
arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
.Type: String
Pattern:
^arn:.*:fleet\/fleet-\S+
- FleetId
-
A unique identifier for the fleet that the compute is registered to.
Type: String
Pattern:
^fleet-\S+|^arn:.*:fleet\/fleet-\S+
Errors
For information about the errors that are common to all actions, see Common Errors.
- InternalServiceException
-
The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.
HTTP Status Code: 500
- InvalidRequestException
-
One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.
HTTP Status Code: 400
- NotFoundException
-
THe requested resources was not found. The resource was either not created yet or deleted.
HTTP Status Code: 400
- UnauthorizedException
-
The client failed authentication. Clients should not retry such requests.
HTTP Status Code: 400
See Also
For more information about using this API in one of the language-specific Amazon SDKs, see the following: