GameLift hosting in Amazon Web Services Regions and Local Zones - Amazon GameLift
Services or capabilities described in Amazon Web Services documentation might vary by Region. To see the differences applicable to the China Regions, see Getting Started with Amazon Web Services in China.

GameLift hosting in Amazon Web Services Regions and Local Zones

GameLift is available in multiple Amazon Web Services Regions and Local Zones. For a complete list of locations, see Amazon GameLift endpoints and quotas in the Amazon General Reference.

GameLift hosting

When you create a GameLift fleet, GameLift creates the fleet's resources in your current Amazon Web Services Region. GameLift calls this Region the fleet's home Region. To manage a fleet, access it from its home Region.

Multi-location fleets deploy instances to other locations in addition to the fleet's home Region. With multi-location fleets, you can manage capacity for each location individually, and you can place game sessions by location. Multi-location fleets can have remote locations in any Region or Local Zone that GameLift supports. The following diagram depicts a multi-location fleet with resources in the us-west-2 and us-east-2 Regions.


                A diagram of a GameLift fleet with two game servers in the
                    us-west-2 Region and one game server in the
                    us-east-2 Region.

If you choose to use a multi-location fleet with instances in Regions that aren't enabled by default, you must enable those Regions in your Amazon Web Services account. Also, your GameLift administrator policy must allow the ec2:DescribeRegions action. For more information about Regions that aren't enabled by default and how to enable them, see Managing Amazon Web Services Regions in the Amazon General Reference. For a policy example with Regions that aren't enabled by default, see Administrator policy examples.

Important

To use Regions that aren't enabled by default, enable them in your Amazon Web Services account.

  • Fleets with Regions that aren't enabled that you created before February 28, 2022 are unaffected.

  • To create new multi-location fleets or to update existing multi-location fleets, first enable any Regions that you choose to use.

For game session placement, you can create game session queues in any location that GameLift supports. GameLift places game sessions from the location where you created the queue.

GameLift FlexMatch

For FlexMatch, all locations that GameLift supports can host match-generated game sessions. GameLift processes matchmaking requests in the Region where you create the matchmaking configuration. For requests that reference a matchmaking configuration, GameLift routes those requests to the Region where you created the configuration, wherever it resides. For more information about GameLift FlexMatch, see What is GameLift FlexMatch?

GameLift in China

When using GameLift for resources in the China (Beijing) Region, operated by Sinnet, or the China (Ningxia) Region, operated by NWCD, you must have a separate Amazon (China) account. Some features are unavailable in the China Regions. For more information about using GameLift in these Regions, see the following resources: