

# Edit your scenes
<a name="scenes-editing"></a>

After you've created a scene, you can add entities, components, and configure augmented widgets into your scene. Use entity components and widgets to model your digital twin and provide functionality that matches your use case.

**Topics**
+ [Add models to your scenes](scenes-editing-add-models.md)
+ [Add model shader augmented UI widgets to your scene](scenes-editing-add-color-widget.md)
+ [Creating tags for your scenes](scenes-editing-add-tags.md)