FlexMatch规则集架构 - 亚马逊 GameLift
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FlexMatch规则集架构

FlexMatch 规则集对小对战规则和大对战规则使用标准模式。有关各部分的详细说明,请参见FlexMatch规则集属性定义

小型比赛的规则集架构

以下架构记录了规则集的所有可能属性和允许值,该规则集用于构建最多 40 名玩家的比赛。

{ "name": "string", "ruleLanguageVersion": "1.0", "playerAttributes":[{ "name": "string, "type": <"string", "number", "string_list", "string_number_map">, "default": "string" }], "algorithm": { "strategy": "exhaustiveSearch", "batchingPreference": <"random", "sorted">, "sortByAttributes": [ "string" ], "expansionAgeSelection": <"newest", "oldest">, "backfillPriority": <"normal", "low", "high"> }, "teams": [{ "name": "string", "maxPlayers": number, "minPlayers": number, "quantity": integer }], "rules": [{ "type": "distance", "name": "string", "description": "string", "measurements": "string", "referenceValue": number, "maxDistance": number, "minDistance": number, "partyAggregation": <"avg", "min", "max"> },{ "type": "comparison", "name": "string", "description": "string", "measurements": "string", "referenceValue": number, "operation": <"<", "<=", "=", "!=", ">", ">=">, "partyAggregation": <"avg", "min", "max"> },{ "type": "collection", "name": "string", "description": "string", "measurements": "string", "referenceValue": number, "operation": <"intersection", "contains", "reference_intersection_count">, "maxCount": number, "minCount": number, "partyAggregation": <"union", "intersection"> },{ "type": "latency", "name": "string", "description": "string", "maxLatency": number, "maxDistance": number, "distanceReference": number, "partyAggregation": <"avg", "min", "max"> },{ "type": "distanceSort", "name": "string", "description": "string", "sortDirection": <"ascending", "descending">, "sortAttribute": "string", "mapKey": <"minValue", "maxValue">, "partyAggregation": <"avg", "min", "max"> },{ "type": "absoluteSort", "name": "string", "description": "string", "sortDirection": <"ascending", "descending">, "sortAttribute": "string", "mapKey": <"minValue", "maxValue">, "partyAggregation": <"avg", "min", "max"> } }], "expansions": [{ "target": "string", "steps": [{ "waitTimeSeconds": number, "value": number }, { "waitTimeSeconds": number, "value": number }] }] }

大型比赛的规则集架构

以下架构记录了用于构建超过 40 名玩家的比赛的规则集的所有可能属性和允许值。如果规则集中所有球队的总maxPlayers值超过 40,则根据大型比赛准则FlexMatch处理使用此规则集的匹配请求。

{ "name": "string", "ruleLanguageVersion": "1.0", "playerAttributes":[{ "name": "string, "type": <"string", "number", "string_list", "string_number_map">, "default": "string" }], "algorithm": { "strategy": "balanced", "batchingPreference": <"largestPopulation", "fastestRegion">, "balancedAttribute": "string", "expansionAgeSelection": <"newest", "oldest">, "backfillPriority": <"normal", "low", "high"> }, "teams": [{ "name": "string", "maxPlayers": number, "minPlayers": number, "quantity": integer }], "rules": [{ "name": "string", "type": "latency", "description": "string", "maxLatency": number, "partyAggregation": <"avg", "min", "max"> }, { "name": "string", "type": "batchDistance", "batchAttribute": "string", "maxDistance": number }], "expansions": [{ "target": "string", "steps": [{ "waitTimeSeconds": number, "value": number }, { "waitTimeSeconds": number, "value": number }] }] }