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Class: Aws::GameLift::Types::DeregisterGameServerInput

Inherits:
Struct
  • Object
show all
Defined in:
(unknown)

Overview

Note:

When passing DeregisterGameServerInput as input to an Aws::Client method, you can use a vanilla Hash:

{
  game_server_group_name: "GameServerGroupNameOrArn", # required
  game_server_id: "GameServerId", # required
}

Instance Attribute Summary collapse

Instance Attribute Details

#game_server_group_nameString

A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Returns:

  • (String)

    A unique identifier for the game server group where the game server is running.

#game_server_idString

A custom string that uniquely identifies the game server to deregister.

Returns:

  • (String)

    A custom string that uniquely identifies the game server to deregister.