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Class: Aws::GameLift::Types::EC2InstanceCounts
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::EC2InstanceCounts
- Defined in:
- (unknown)
Overview
Current status of fleet capacity. The number of active instances should match or be in the process of matching the number of desired instances. Pending and terminating counts are non-zero only if fleet capacity is adjusting to an UpdateFleetCapacity request, or if access to resources is temporarily affected.
Returned by:
Instance Attribute Summary collapse
-
#active ⇒ Integer
Actual number of active instances in the fleet.
-
#desired ⇒ Integer
Ideal number of active instances in the fleet.
-
#idle ⇒ Integer
Number of active instances in the fleet that are not currently hosting a game session.
-
#maximum ⇒ Integer
The maximum value allowed for the fleet\'s instance count.
-
#minimum ⇒ Integer
The minimum value allowed for the fleet\'s instance count.
-
#pending ⇒ Integer
Number of instances in the fleet that are starting but not yet active.
-
#terminating ⇒ Integer
Number of instances in the fleet that are no longer active but haven\'t yet been terminated.
Instance Attribute Details
#active ⇒ Integer
Actual number of active instances in the fleet.
#desired ⇒ Integer
Ideal number of active instances in the fleet.
#idle ⇒ Integer
Number of active instances in the fleet that are not currently hosting a game session.
#maximum ⇒ Integer
The maximum value allowed for the fleet\'s instance count.
#minimum ⇒ Integer
The minimum value allowed for the fleet\'s instance count.
#pending ⇒ Integer
Number of instances in the fleet that are starting but not yet active.
#terminating ⇒ Integer
Number of instances in the fleet that are no longer active but haven\'t yet been terminated.