You are viewing documentation for version 2 of the AWS SDK for Ruby. Version 3 documentation can be found here.
Class: Aws::GameLift::Types::FleetUtilization
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::FleetUtilization
- Defined in:
- (unknown)
Overview
Current status of fleet utilization, including the number of game and player sessions being hosted.
Instance Attribute Summary collapse
-
#active_game_session_count ⇒ Integer
Number of active game sessions currently being hosted on all instances in the fleet.
-
#active_server_process_count ⇒ Integer
Number of server processes in an
ACTIVE
status currently running across all instances in the fleet. -
#current_player_session_count ⇒ Integer
Number of active player sessions currently being hosted on all instances in the fleet.
-
#fleet_id ⇒ String
A unique identifier for a fleet.
-
#maximum_player_session_count ⇒ Integer
The maximum number of players allowed across all game sessions currently being hosted on all instances in the fleet.
Instance Attribute Details
#active_game_session_count ⇒ Integer
Number of active game sessions currently being hosted on all instances in the fleet.
#active_server_process_count ⇒ Integer
Number of server processes in an ACTIVE
status currently running
across all instances in the fleet
#current_player_session_count ⇒ Integer
Number of active player sessions currently being hosted on all instances in the fleet.
#fleet_id ⇒ String
A unique identifier for a fleet.
#maximum_player_session_count ⇒ Integer
The maximum number of players allowed across all game sessions currently being hosted on all instances in the fleet.