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Class: Aws::GameLift::Types::GameServerGroupAutoScalingPolicy

Inherits:
Struct
  • Object
show all
Defined in:
(unknown)

Overview

Note:

When passing GameServerGroupAutoScalingPolicy as input to an Aws::Client method, you can use a vanilla Hash:

{
  estimated_instance_warmup: 1,
  target_tracking_configuration: { # required
    target_value: 1.0, # required
  },
}

This data type is used with the Amazon GameLift FleetIQ and game server groups.

Configuration settings for intelligent automatic scaling that uses target tracking. These settings are used to add an Auto Scaling policy when creating the corresponding Auto Scaling group with CreateGameServerGroup. After the Auto Scaling group is created, all updates to Auto Scaling policies, including changing this policy and adding or removing other policies, is done directly on the Auto Scaling group.

Returned by:

Instance Attribute Summary collapse

Instance Attribute Details

#estimated_instance_warmupInteger

Length of time, in seconds, it takes for a new instance to start new game server processes and register with GameLift FleetIQ. Specifying a warm-up time can be useful, particularly with game servers that take a long time to start up, because it avoids prematurely starting new instances.

Returns:

  • (Integer)

    Length of time, in seconds, it takes for a new instance to start new game server processes and register with GameLift FleetIQ.

#target_tracking_configurationTypes::TargetTrackingConfiguration

Settings for a target-based scaling policy applied to Auto Scaling group. These settings are used to create a target-based policy that tracks the GameLift FleetIQ metric "PercentUtilizedGameServers" and specifies a target value for the metric. As player usage changes, the policy triggers to adjust the game server group capacity so that the metric returns to the target value.

Returns: