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Class: Aws::GameLift::Types::RegisterGameServerInput

Inherits:
Struct
  • Object
show all
Defined in:
(unknown)

Overview

Note:

When passing RegisterGameServerInput as input to an Aws::Client method, you can use a vanilla Hash:

{
  game_server_group_name: "GameServerGroupNameOrArn", # required
  game_server_id: "GameServerId", # required
  instance_id: "GameServerInstanceId", # required
  connection_info: "GameServerConnectionInfo",
  game_server_data: "GameServerData",
}

Instance Attribute Summary collapse

Instance Attribute Details

#connection_infoString

Information that is needed to make inbound client connections to the game server. This might include the IP address and port, DNS name, and other information.

Returns:

  • (String)

    Information that is needed to make inbound client connections to the game server.

#game_server_dataString

A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers using ListGameServers or ClaimGameServer.

Returns:

  • (String)

    A set of custom game server properties, formatted as a single string value.

#game_server_group_nameString

A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Returns:

  • (String)

    A unique identifier for the game server group where the game server is running.

#game_server_idString

A custom string that uniquely identifies the game server to register. Game server IDs are developer-defined and must be unique across all game server groups in your AWS account.

Returns:

  • (String)

    A custom string that uniquely identifies the game server to register.

#instance_idString

The unique identifier for the instance where the game server is running. This ID is available in the instance metadata. EC2 instance IDs use a 17-character format, for example: i-1234567890abcdef0.

Returns:

  • (String)

    The unique identifier for the instance where the game server is running.