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Class: Aws::GameLift::Types::ResourceCreationLimitPolicy

Inherits:
Struct
  • Object
show all
Defined in:
(unknown)

Overview

Note:

When passing ResourceCreationLimitPolicy as input to an Aws::Client method, you can use a vanilla Hash:

{
  new_game_sessions_per_creator: 1,
  policy_period_in_minutes: 1,
}

A policy that limits the number of game sessions a player can create on the same fleet. This optional policy gives game owners control over how players can consume available game server resources. A resource creation policy makes the following statement: "An individual player can create a maximum number of new game sessions within a specified time period".

The policy is evaluated when a player tries to create a new game session. For example: Assume you have a policy of 10 new game sessions and a time period of 60 minutes. On receiving a CreateGameSession request, Amazon GameLift checks that the player (identified by CreatorId) has created fewer than 10 game sessions in the past 60 minutes.

Returned by:

Instance Attribute Summary collapse

Instance Attribute Details

#new_game_sessions_per_creatorInteger

The maximum number of game sessions that an individual can create during the policy period.

Returns:

  • (Integer)

    The maximum number of game sessions that an individual can create during the policy period.

#policy_period_in_minutesInteger

The time span used in evaluating the resource creation limit policy.

Returns:

  • (Integer)

    The time span used in evaluating the resource creation limit policy.