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Class: Aws::GameLift::Types::StopFleetActionsInput
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::StopFleetActionsInput
- Defined in:
- (unknown)
Overview
Note:
When passing StopFleetActionsInput as input to an Aws::Client method, you can use a vanilla Hash:
{
fleet_id: "FleetIdOrArn", # required
actions: ["AUTO_SCALING"], # required, accepts AUTO_SCALING
}
Instance Attribute Summary collapse
-
#actions ⇒ Array<String>
List of actions to suspend on the fleet.
-
#fleet_id ⇒ String
A unique identifier for a fleet to stop actions on.
Instance Attribute Details
#actions ⇒ Array<String>
List of actions to suspend on the fleet.
#fleet_id ⇒ String
A unique identifier for a fleet to stop actions on. You can use either the fleet ID or ARN value.