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Class: Aws::GameLift::Types::SuspendGameServerGroupInput

Inherits:
Struct
  • Object
show all
Defined in:
(unknown)

Overview

Note:

When passing SuspendGameServerGroupInput as input to an Aws::Client method, you can use a vanilla Hash:

{
  game_server_group_name: "GameServerGroupNameOrArn", # required
  suspend_actions: ["REPLACE_INSTANCE_TYPES"], # required, accepts REPLACE_INSTANCE_TYPES
}

Instance Attribute Summary collapse

Instance Attribute Details

#game_server_group_nameString

The unique identifier of the game server group to stop activity on. Use either the GameServerGroup name or ARN value.

Returns:

  • (String)

    The unique identifier of the game server group to stop activity on.

#suspend_actionsArray<String>

The action to suspend for this game server group.

Returns:

  • (Array<String>)

    The action to suspend for this game server group.