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Class: Aws::GameLift::Types::UpdateScriptInput

Inherits:
Struct
  • Object
show all
Defined in:
(unknown)

Overview

Note:

When passing UpdateScriptInput as input to an Aws::Client method, you can use a vanilla Hash:

{
  script_id: "ScriptIdOrArn", # required
  name: "NonZeroAndMaxString",
  version: "NonZeroAndMaxString",
  storage_location: {
    bucket: "NonEmptyString",
    key: "NonEmptyString",
    role_arn: "NonEmptyString",
    object_version: "NonEmptyString",
  },
  zip_file: "data",
}

Instance Attribute Summary collapse

Instance Attribute Details

#nameString

A descriptive label that is associated with a script. Script names do not need to be unique.

Returns:

  • (String)

    A descriptive label that is associated with a script.

#script_idString

A unique identifier for a Realtime script to update. You can use either the script ID or ARN value.

Returns:

  • (String)

    A unique identifier for a Realtime script to update.

#storage_locationTypes::S3Location

The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage location must specify the Amazon S3 bucket name, the zip file name (the \"key\"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the ObjectVersion parameter to specify an earlier version.

Returns:

  • (Types::S3Location)

    The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored.

#versionString

The version that is associated with a build or script. Version strings do not need to be unique.

Returns:

  • (String)

    The version that is associated with a build or script.

#zip_fileString

A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or multiple files. Maximum size of a zip file is 5 MB.

When using the AWS CLI tool to create a script, this parameter is set to the zip file name. It must be prepended with the string \"fileb://\" to indicate that the file data is a binary object. For example: --zip-file fileb://myRealtimeScript.zip.

Returns:

  • (String)

    A data object containing your Realtime scripts and dependencies as a zip file.