AWS SDK Version 3 for .NET
API Reference

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Container for the parameters to the StartReplay operation. Starts the specified replay. Events are not necessarily replayed in the exact same order that they were added to the archive. A replay processes events to replay based on the time in the event, and replays them using 1 minute intervals. If you specify an EventStartTime and an EventEndTime that covers a 20 minute time range, the events are replayed from the first minute of that 20 minute range first. Then the events from the second minute are replayed. You can use DescribeReplay to determine the progress of a replay. The value returned for EventLastReplayedTime indicates the time within the specified time range associated with the last event replayed.

Inheritance Hierarchy

System.Object
  Amazon.Runtime.AmazonWebServiceRequest
    Amazon.CloudWatchEvents.AmazonCloudWatchEventsRequest
      Amazon.CloudWatchEvents.Model.StartReplayRequest

Namespace: Amazon.CloudWatchEvents.Model
Assembly: AWSSDK.CloudWatchEvents.dll
Version: 3.x.y.z

Syntax

C#
public class StartReplayRequest : AmazonCloudWatchEventsRequest
         IAmazonWebServiceRequest

The StartReplayRequest type exposes the following members

Constructors

NameDescription
Public Method StartReplayRequest()

Properties

NameTypeDescription
Public Property Description System.String

Gets and sets the property Description.

A description for the replay to start.

Public Property Destination Amazon.CloudWatchEvents.Model.ReplayDestination

Gets and sets the property Destination.

A ReplayDestination object that includes details about the destination for the replay.

Public Property EventEndTime System.DateTime

Gets and sets the property EventEndTime.

A time stamp for the time to stop replaying events. Only events that occurred between the EventStartTime and EventEndTime are replayed.

Public Property EventSourceArn System.String

Gets and sets the property EventSourceArn.

The ARN of the archive to replay events from.

Public Property EventStartTime System.DateTime

Gets and sets the property EventStartTime.

A time stamp for the time to start replaying events. Only events that occurred between the EventStartTime and EventEndTime are replayed.

Public Property ReplayName System.String

Gets and sets the property ReplayName.

The name of the replay to start.

Version Information

.NET Core App:
Supported in: 3.1

.NET Standard:
Supported in: 2.0

.NET Framework:
Supported in: 4.5, 4.0, 3.5