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Properties describing a custom game build.
Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public class Build
The Build type exposes the following members
Name | Description | |
---|---|---|
Build() |
Name | Type | Description | |
---|---|---|---|
BuildArn | System.String |
Gets and sets the property BuildArn.
The Amazon Resource Name (ARN)
assigned to a Amazon GameLift build resource and uniquely identifies it. ARNs are
unique across all Regions. Format is |
|
BuildId | System.String |
Gets and sets the property BuildId. A unique identifier for the build. |
|
CreationTime | System.DateTime |
Gets and sets the property CreationTime.
A time stamp indicating when this data object was created. Format is a number expressed
in Unix time as milliseconds (for example |
|
Name | System.String |
Gets and sets the property Name. A descriptive label associated with a build. Build names don't need to be unique. It can be set using CreateBuild or UpdateBuild. |
|
OperatingSystem | Amazon.GameLift.OperatingSystem |
Gets and sets the property OperatingSystem. Operating system that the game server binaries are built to run on. This value determines the type of fleet resources that you can use for this build. |
|
ServerSdkVersion | System.String |
Gets and sets the property ServerSdkVersion. The Amazon GameLift Server SDK version used to develop your game server. |
|
SizeOnDisk | System.Int64 |
Gets and sets the property SizeOnDisk.
File size of the uploaded game build, expressed in bytes. When the build status is
|
|
Status | Amazon.GameLift.BuildStatus |
Gets and sets the property Status. Current status of the build. Possible build statuses include the following:
|
|
Version | System.String |
Gets and sets the property Version. Version information associated with a build or script. Version strings don't need to be unique. |
.NET:
Supported in: 8.0 and newer, Core 3.1
.NET Standard:
Supported in: 2.0
.NET Framework:
Supported in: 4.5 and newer, 3.5