AWS SDK Version 3 for .NET
API Reference

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Container for the parameters to the DeregisterCompute operation. This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.

Removes a compute resource from an Amazon GameLift Anywhere fleet or container fleet. Deregistered computes can no longer host game sessions through Amazon GameLift.

For an Anywhere fleet or a container fleet that's running the Amazon GameLift Agent, the Agent handles all compute registry tasks for you. For an Anywhere fleet that doesn't use the Agent, call this operation to deregister fleet computes.

To deregister a compute, call this operation from the compute that's being deregistered and specify the compute name and the fleet ID.

Inheritance Hierarchy

System.Object
  Amazon.Runtime.AmazonWebServiceRequest
    Amazon.GameLift.AmazonGameLiftRequest
      Amazon.GameLift.Model.DeregisterComputeRequest

Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z

Syntax

C#
public class DeregisterComputeRequest : AmazonGameLiftRequest
         IAmazonWebServiceRequest

The DeregisterComputeRequest type exposes the following members

Constructors

NameDescription
Public Method DeregisterComputeRequest()

Properties

NameTypeDescription
Public Property ComputeName System.String

Gets and sets the property ComputeName.

The unique identifier of the compute resource to deregister. For an Anywhere fleet compute, use the registered compute name. For a container fleet, use the compute name (for example, a123b456c789012d3e4567f8a901b23c/1a234b56-7cd8-9e0f-a1b2-c34d567ef8a9) or the compute ARN.

Public Property FleetId System.String

Gets and sets the property FleetId.

A unique identifier for the fleet the compute resource is currently registered to.

Version Information

.NET:
Supported in: 8.0 and newer, Core 3.1

.NET Standard:
Supported in: 2.0

.NET Framework:
Supported in: 4.5 and newer, 3.5