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Container for the parameters to the GetComputeAccess operation. This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.
Requests authorization to remotely connect to a hosting resource in a Amazon GameLift managed fleet. This operation is not used with Amazon GameLift Anywhere fleets
To request access, specify the compute name and the fleet ID. If successful, this operation returns a set of temporary Amazon Web Services credentials, including a two-part access key and a session token.
EC2 fleets
With an EC2 fleet (where compute type is EC2
), use these credentials with Amazon
EC2 Systems Manager (SSM) to start a session with the compute. For more details, see
Starting a session (CLI) in the Amazon EC2 Systems Manager User Guide.
Container fleets
With a container fleet (where compute type is CONTAINER
), use these credentials
and the target value with SSM to connect to the fleet instance where the container
is running. After you're connected to the instance, use Docker commands to interact
with the container.
Learn more
Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public class GetComputeAccessRequest : AmazonGameLiftRequest IAmazonWebServiceRequest
The GetComputeAccessRequest type exposes the following members
Name | Description | |
---|---|---|
GetComputeAccessRequest() |
Name | Type | Description | |
---|---|---|---|
ComputeName | System.String |
Gets and sets the property ComputeName.
A unique identifier for the compute resource that you want to connect to. For an EC2
fleet compute, use the instance ID. For a container fleet, use the compute name (for
example, |
|
FleetId | System.String |
Gets and sets the property FleetId. A unique identifier for the fleet that holds the compute resource that you want to connect to. You can use either the fleet ID or ARN value. |
.NET:
Supported in: 8.0 and newer, Core 3.1
.NET Standard:
Supported in: 2.0
.NET Framework:
Supported in: 4.5 and newer, 3.5