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Class: Aws::GameLift::Types::GetInstanceAccessInput
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::GetInstanceAccessInput
- Defined in:
- (unknown)
Overview
When passing GetInstanceAccessInput as input to an Aws::Client method, you can use a vanilla Hash:
{
fleet_id: "FleetIdOrArn", # required
instance_id: "InstanceId", # required
}
Represents the input for a request operation.
Instance Attribute Summary collapse
-
#fleet_id ⇒ String
A unique identifier for a fleet that contains the instance you want access to.
-
#instance_id ⇒ String
A unique identifier for an instance you want to get access to.
Instance Attribute Details
#fleet_id ⇒ String
A unique identifier for a fleet that contains the instance you want
access to. You can use either the fleet ID or ARN value. The fleet can
be in any of the following statuses: ACTIVATING
, ACTIVE
, or ERROR
.
Fleets with an ERROR
status may be accessible for a short time before
they are deleted.
#instance_id ⇒ String
A unique identifier for an instance you want to get access to. You can access an instance in any status.