ListGameServers - GameLift Service
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ListGameServers

This operation is used with the GameLift FleetIQ solution and game server groups.

Retrieves information on all game servers that are currently active in a specified game server group. You can opt to sort the list by game server age. Use the pagination parameters to retrieve results in a set of sequential segments.

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GameLift FleetIQ Guide

Related actions

RegisterGameServer | ListGameServers | ClaimGameServer | DescribeGameServer | UpdateGameServer | DeregisterGameServer | All APIs by task

Request Syntax

{ "GameServerGroupName": "string", "Limit": number, "NextToken": "string", "SortOrder": "string" }

Request Parameters

For information about the parameters that are common to all actions, see Common Parameters.

The request accepts the following data in JSON format.

Note

In the following list, the required parameters are described first.

GameServerGroupName

An identifier for the game server group to retrieve a list of game servers from. Use either the GameServerGroup name or ARN value.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 256.

Pattern: [a-zA-Z0-9-\.]+|^arn:.*:gameservergroup\/[a-zA-Z0-9-\.]+

Required: Yes

Limit

The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.

Type: Integer

Valid Range: Minimum value of 1.

Required: No

NextToken

A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 1024.

Required: No

SortOrder

Indicates how to sort the returned data based on game server registration timestamp. Use ASCENDING to retrieve oldest game servers first, or use DESCENDING to retrieve newest game servers first. If this parameter is left empty, game servers are returned in no particular order.

Type: String

Valid Values: ASCENDING | DESCENDING

Required: No

Response Syntax

{ "GameServers": [ { "ClaimStatus": "string", "ConnectionInfo": "string", "GameServerData": "string", "GameServerGroupArn": "string", "GameServerGroupName": "string", "GameServerId": "string", "InstanceId": "string", "LastClaimTime": number, "LastHealthCheckTime": number, "RegistrationTime": number, "UtilizationStatus": "string" } ], "NextToken": "string" }

Response Elements

If the action is successful, the service sends back an HTTP 200 response.

The following data is returned in JSON format by the service.

GameServers

A collection of game server objects that match the request.

Type: Array of GameServer objects

NextToken

A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 1024.

Errors

For information about the errors that are common to all actions, see Common Errors.

InternalServiceException

The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.

HTTP Status Code: 500

InvalidRequestException

One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.

HTTP Status Code: 400

UnauthorizedException

The client failed authentication. Clients should not retry such requests.

HTTP Status Code: 400

See Also

For more information about using this API in one of the language-specific Amazon SDKs, see the following: