Interface CreateBuildRequest.Builder
- All Superinterfaces:
AwsRequest.Builder
,Buildable
,CopyableBuilder<CreateBuildRequest.Builder,
,CreateBuildRequest> GameLiftRequest.Builder
,SdkBuilder<CreateBuildRequest.Builder,
,CreateBuildRequest> SdkPojo
,SdkRequest.Builder
- Enclosing class:
CreateBuildRequest
-
Method Summary
Modifier and TypeMethodDescriptionA descriptive label associated with a build.operatingSystem
(String operatingSystem) The operating system that your game server binaries run on.operatingSystem
(OperatingSystem operatingSystem) The operating system that your game server binaries run on.overrideConfiguration
(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer) Add an optional request override configuration.overrideConfiguration
(AwsRequestOverrideConfiguration overrideConfiguration) Add an optional request override configuration.serverSdkVersion
(String serverSdkVersion) A server SDK version you used when integrating your game server build with Amazon GameLift.default CreateBuildRequest.Builder
storageLocation
(Consumer<S3Location.Builder> storageLocation) Information indicating where your game build files are stored.storageLocation
(S3Location storageLocation) Information indicating where your game build files are stored.tags
(Collection<Tag> tags) A list of labels to assign to the new build resource.tags
(Consumer<Tag.Builder>... tags) A list of labels to assign to the new build resource.A list of labels to assign to the new build resource.Version information associated with a build or script.Methods inherited from interface software.amazon.awssdk.awscore.AwsRequest.Builder
overrideConfiguration
Methods inherited from interface software.amazon.awssdk.utils.builder.CopyableBuilder
copy
Methods inherited from interface software.amazon.awssdk.services.gamelift.model.GameLiftRequest.Builder
build
Methods inherited from interface software.amazon.awssdk.utils.builder.SdkBuilder
applyMutation, build
Methods inherited from interface software.amazon.awssdk.core.SdkPojo
equalsBySdkFields, sdkFields
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Method Details
-
name
A descriptive label associated with a build. Build names don't need to be unique. You can change this value later.
- Parameters:
name
- A descriptive label associated with a build. Build names don't need to be unique. You can change this value later.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
version
Version information associated with a build or script. Version strings don't need to be unique. You can change this value later.
- Parameters:
version
- Version information associated with a build or script. Version strings don't need to be unique. You can change this value later.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
storageLocation
Information indicating where your game build files are stored. Use this parameter only when creating a build with files stored in an Amazon S3 bucket that you own. The storage location must specify an Amazon S3 bucket name and key. The location must also specify a role ARN that you set up to allow Amazon GameLift to access your Amazon S3 bucket. The S3 bucket and your new build must be in the same Region.
If a
StorageLocation
is specified, the size of your file can be found in your Amazon S3 bucket. Amazon GameLift will report aSizeOnDisk
of 0.- Parameters:
storageLocation
- Information indicating where your game build files are stored. Use this parameter only when creating a build with files stored in an Amazon S3 bucket that you own. The storage location must specify an Amazon S3 bucket name and key. The location must also specify a role ARN that you set up to allow Amazon GameLift to access your Amazon S3 bucket. The S3 bucket and your new build must be in the same Region.If a
StorageLocation
is specified, the size of your file can be found in your Amazon S3 bucket. Amazon GameLift will report aSizeOnDisk
of 0.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
storageLocation
Information indicating where your game build files are stored. Use this parameter only when creating a build with files stored in an Amazon S3 bucket that you own. The storage location must specify an Amazon S3 bucket name and key. The location must also specify a role ARN that you set up to allow Amazon GameLift to access your Amazon S3 bucket. The S3 bucket and your new build must be in the same Region.
If a
This is a convenience method that creates an instance of theStorageLocation
is specified, the size of your file can be found in your Amazon S3 bucket. Amazon GameLift will report aSizeOnDisk
of 0.S3Location.Builder
avoiding the need to create one manually viaS3Location.builder()
.When the
Consumer
completes,SdkBuilder.build()
is called immediately and its result is passed tostorageLocation(S3Location)
.- Parameters:
storageLocation
- a consumer that will call methods onS3Location.Builder
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
operatingSystem
The operating system that your game server binaries run on. This value determines the type of fleet resources that you use for this build. If your game build contains multiple executables, they all must run on the same operating system. You must specify a valid operating system in this request. There is no default value. You can't change a build's operating system later.
If you have active fleets using the Windows Server 2012 operating system, you can continue to create new builds using this OS until October 10, 2023, when Microsoft ends its support. All others must use Windows Server 2016 when creating new Windows-based builds.
- Parameters:
operatingSystem
- The operating system that your game server binaries run on. This value determines the type of fleet resources that you use for this build. If your game build contains multiple executables, they all must run on the same operating system. You must specify a valid operating system in this request. There is no default value. You can't change a build's operating system later.If you have active fleets using the Windows Server 2012 operating system, you can continue to create new builds using this OS until October 10, 2023, when Microsoft ends its support. All others must use Windows Server 2016 when creating new Windows-based builds.
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
operatingSystem
The operating system that your game server binaries run on. This value determines the type of fleet resources that you use for this build. If your game build contains multiple executables, they all must run on the same operating system. You must specify a valid operating system in this request. There is no default value. You can't change a build's operating system later.
If you have active fleets using the Windows Server 2012 operating system, you can continue to create new builds using this OS until October 10, 2023, when Microsoft ends its support. All others must use Windows Server 2016 when creating new Windows-based builds.
- Parameters:
operatingSystem
- The operating system that your game server binaries run on. This value determines the type of fleet resources that you use for this build. If your game build contains multiple executables, they all must run on the same operating system. You must specify a valid operating system in this request. There is no default value. You can't change a build's operating system later.If you have active fleets using the Windows Server 2012 operating system, you can continue to create new builds using this OS until October 10, 2023, when Microsoft ends its support. All others must use Windows Server 2016 when creating new Windows-based builds.
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
tags
A list of labels to assign to the new build resource. Tags are developer defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services General Reference for actual tagging limits.
- Parameters:
tags
- A list of labels to assign to the new build resource. Tags are developer defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can use TagResource, UntagResource , and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services General Reference for actual tagging limits.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
tags
A list of labels to assign to the new build resource. Tags are developer defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services General Reference for actual tagging limits.
- Parameters:
tags
- A list of labels to assign to the new build resource. Tags are developer defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can use TagResource, UntagResource , and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services General Reference for actual tagging limits.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
tags
A list of labels to assign to the new build resource. Tags are developer defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services General Reference for actual tagging limits.
This is a convenience method that creates an instance of theTag.Builder
avoiding the need to create one manually viaTag.builder()
.When the
Consumer
completes,SdkBuilder.build()
is called immediately and its result is passed totags(List<Tag>)
.- Parameters:
tags
- a consumer that will call methods onTag.Builder
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
serverSdkVersion
A server SDK version you used when integrating your game server build with Amazon GameLift. For more information see Integrate games with custom game servers. By default Amazon GameLift sets this value to
4.0.2
.- Parameters:
serverSdkVersion
- A server SDK version you used when integrating your game server build with Amazon GameLift. For more information see Integrate games with custom game servers. By default Amazon GameLift sets this value to4.0.2
.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
overrideConfiguration
CreateBuildRequest.Builder overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration) Description copied from interface:AwsRequest.Builder
Add an optional request override configuration.- Specified by:
overrideConfiguration
in interfaceAwsRequest.Builder
- Parameters:
overrideConfiguration
- The override configuration.- Returns:
- This object for method chaining.
-
overrideConfiguration
CreateBuildRequest.Builder overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer) Description copied from interface:AwsRequest.Builder
Add an optional request override configuration.- Specified by:
overrideConfiguration
in interfaceAwsRequest.Builder
- Parameters:
builderConsumer
- AConsumer
to which an emptyAwsRequestOverrideConfiguration.Builder
will be given.- Returns:
- This object for method chaining.
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