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This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.
Requests authorization to remotely connect to a hosting resource in a Amazon GameLift managed fleet. This operation is not used with Amazon GameLift Anywhere fleets
To request access, specify the compute name and the fleet ID. If successful, this operation returns a set of temporary Amazon Web Services credentials, including a two-part access key and a session token.
EC2 fleets
With an EC2 fleet (where compute type is EC2
), use these credentials with Amazon
EC2 Systems Manager (SSM) to start a session with the compute. For more details, see
Starting a session (CLI) in the Amazon EC2 Systems Manager User Guide.
Container fleets
With a container fleet (where compute type is CONTAINER
), use these credentials
and the target value with SSM to connect to the fleet instance where the container
is running. After you're connected to the instance, use Docker commands to interact
with the container.
Learn more
For .NET Core this operation is only available in asynchronous form. Please refer to GetComputeAccessAsync.
Namespace: Amazon.GameLift
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public virtual GetComputeAccessResponse GetComputeAccess( GetComputeAccessRequest request )
Container for the necessary parameters to execute the GetComputeAccess service method.
Exception | Condition |
---|---|
InternalServiceException | The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period. |
InvalidRequestException | One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying. |
NotFoundException | THe requested resources was not found. The resource was either not created yet or deleted. |
UnauthorizedException | The client failed authentication. Clients should not retry such requests. |
.NET Framework:
Supported in: 4.5, 4.0, 3.5